Posts Tagged ‘alts’


An Alternate Rotface Strategy – 1 Tank

July 18, 2010

So I run a rather special raid group for my hunter on Tuesday and Saturday nights. Chainmail Underpants is a raid sub-group of <Alea Iacta Est>. If you’re not familiar with the Earthen Ring server, suffice it to say that AIE is an EXTREMELY large guild. As in largest guild in existence, to the best of my knowledge. Last I knew, 5000+ accounts and still growing. (Seriously, the guild breaks the Armory and defies all attempts to  try and do a census upon it.)

If you are familiar with the Earthen Ring server, and not in AIE yourself, you’re probably groaning right now, and I’ve probably lost a good deal of your respect. You see, visitors, everyone who isn’t actually in AIE tends to dislike them. Why? Well… it’s such a big guild that they have their own LFG channel, and tend to only raid with themselves. It seems to me that the kind of members who usually PuG with folks outside the guild are often loners who don’t want the accountability of running with guildies. Therefore, the AIE members who run with non-AIE PuGs tend to suck and the guild gets a bad rap.*

For the sake of developing a raid team that can work together, though, you don’t want to PuG every week, even if you’re drawing from the slightly smaller population from within the guild, thus the raiding teams of which Chainmail Underpants is one, and I run with them. These guys are awesome. They work as a team, adapt to new situations, and experiment with alternate strategies all the time. When wipes happen, even for entirely avoidable reasons, no one gets mad or frustrated or starts yelling. If we’ve been wiping on progression for a long time and it’s almost time to stop, we swap to something easier like Sarth3D to pwn and keep up morale.

But I digress… I brought you here for Rotface, no? Long story short- these guys are willing to experiment, and if it works they celebrate it.

The alternate strategy goes something like this:

(Click the image for full size.)

One of your tanks goes DPS, and the other will be holding Rotface in the middle of the room. Then, your hunter swaps to his offtanking offspec, (something like 53/3/15) and does the job of the kiting tank. Hunter can use whatever pet they feel like for the most part, but should preferably be wearing at least PvP pants with a PvP armor kit on them for the extra stamina. Fully buffed in this build with the 25%  buff, PvP leg armor, and a Flask of Stoneblood my hunter can top 40k health, which gives the healers a bit of leeway when you need to run through the ooze.

This setup accomplishes two things:

1) The healers have less heal targets to split their concentration.

Generally speaking, between the 10% kindred spirits running buff and the ability to start kiting from range, the hunter should never come into contact with the big ooze. The only time the hunter is going to need healing is the times when he’ll have to go through a corner of the room currently being swamped by slime from the tanks.

2) Everyone who isn’t a healer can hit the boss.

More DPS on the boss means a shorter fight, shorter fights mean less chance of something going wrong on accident. Nobody goes out of mana, less “Angry Poo-poo” events, and altogether a smoother ride.

Once threat is taken with Distracting shot, and a little bit of damage is put onto the ooze to maintain that threat, the hunter can just move by strafing around the room, damaging the boss with instant shots and occasionally re-stinging the big ooze. In fact, the biggest problem I had the first time I tried this is that I moved too fast for the big ooze and that tended to make it try pathing too close to the DPS pile while trying to catch up. Therefore, occasionally stop and channel a steady or two into Rot’s face. Problem solved. :)

Just keep in mind that when the hunter goes through the slime corner, there will be a need for some healing, so let your healers know when you’ll be entering green stuff. I usually have a druid who shadows me from within the little circle at the center by the boss. This keeps her in range for the times I go through ooze, and makes the fight go smoothly.

SO! I hope you enjoy experimenting with your Rotface setup, and may all your loot be legendary!


Chainmail Underpants is currently 10/12 in ICC. Wish us luck with Sindy!

*As with all generalizations, there are some cases that will fit, and exceptions that don’t. I do realize that perfectly good AIE members may go pugging, and that not everyone on ER actually hate the guild. Please drink responsibly, don’t operate heavy machinery, etc. ^^


On bears, bows, and Rp

May 25, 2010

I’ve dusted off my hunter recently, and I’ve been having a blast. Skybreak, the hunter, was my first character and only recently has Mitawa, the druid, managed to creep past Sky in time /played. Sky doesn’t have use his birdy anymore and I’ve been meaning to head back to Winterspring to release him, but even so the change to playing DPS is incredibly fun. Yes- I know, I know, the great thing about druids is that they can play any role in the game but… Well, I don’t -really- get along with mana bars, and I’m just generally “teh suck” when it comes to Cat form. (Read: I do better damage in tree form than when I try to stand behind a boss as a Cat and try to look busy…). So I’ve been using hunter as my way to enter into that fascinating realm of damage meters and it’s been absolutely awesome.

On the other hand, where does that leave “Going Bearfoot”? Well, I could just abandon it. I could make some big move to a new, shiny blog with a new name and be all a druid/hunter thing. Or…… I could just stay here because I rather like the name, I don’t relly feel like starting something new, and ultimately this is my little dictator ship and I say so because it’s my project! MUAHAHAHAHA- *ahem*. Sorry.

Anyway, what I’m trying to say is… I love all my characters (All near-50 of them. Yes. 50. Because 50 is the character cap or there might be more…) and I don’t really see myself as being on the cutting edge of druid information right now. Sure, I’ve been tanking and healing in ICC, but between you and me? I don’t really think my healing has been as good as it used to be lately, and I just don’t have that much to say about bears that hasn’t been covered elsewhere, with a spreadsheet.

What will I be doing here then? Well, I’ll be making this more of a personal ‘Blog than the questionable resource I might have thought I was writing before. (Yes, I really thought that somehow I was going to be doing theorycrafting, when I’d never done it for myself let alone for other people on a huge platform!) I’ll end up with a random mix of classes, probably a good number of Friday Fives from Too Many Annas and just whatever catches my fancy.

The Good News: the ‘blog will still live! Yay! And there will still be posts like the Cow Skeleton and the nature of good and evil (Which still seem to draw at least 5 views a day- go figure, I guess there just aren’t that many anatomical drawings of cow skeletons on the net these days).

The Bad News: There will be no predicable pattern or frequency to the posts. As the summer wears on, I will probably set myself goals to get back into the swing, but don’t expect anything especially regular for awhile.

On the other hand: I haven’t updated in months, and should anyone still come back and check here for updates once in awhile… you certainly aren’t “expecting any regularity in my posts” now are you???

Ah well, it makes me feel better to type like I’ve been a responsible writer with an adoring public all along, so try not to tell my self-esteem and ego that it’s not true, kay? I mean, that would be like poking a puppy with a sharp stick. YOU WOULDN’T POKE A PUPPY WOULD YOU?

*shifty eyes*

Yeah, and that wasn’t a low blow or anything. Yep.

So. TLDR- I’ll be posting again, but without any attempt at an overarching theme or with deadlines.

Happy summer!

P.S. Yeah, those pictures aren’t really supposed to make any sense, I just felt like putting in lots of pictures of random happy tauren!


Why the Old Country is also the “Motherland”

May 5, 2009

logo-warcraftNerd that I am, and addicted as I am, WoW Insider is my home page. Whenever I open Firefox, unless its by taking a link from somewhere else, WoW Insider is the thing that pops up. I don’t agree with a lot of things, or even most things that get put up there (And I’m seriously sick to death of hearing about Karatechop. SRSLY guys, find something new!) But it sits there anyway because it’s a good place to get a quick run down of some of the big news that comes up. In the vein of not really agreeing with things, one of the articles this morning was titled “The End of Vanilla WoW” in which the idea was proposed that now that we have Death Knights and all, leveling any other class is simply too much work.

Now, there are two philosophies to approaching the game. (Really there are far, far, more philosophies to the game than I could ever cover, but right now we’re talking about leveling and it’s my blog-o-verse so I can simplify it as much as I want to. Neener neener neener!) One is that Warcraft is a great game with tons of content that works for a number of playstyles, and another is that “The game doesn’t actually start until max level.” I’m in the former camp. The concept that everything is crud until you hit 80 (Or 70, or 60 back in the day, probably 90 in the future) makes me wonder why people even got hooked enough to level their first character up anyway. Read the rest of this entry ?


On the Elemental Spirits

April 7, 2009

firelordSo once again Etsugal and I were musing about aspects of Azeroth that are probably way to deep for anyone to muse about… except that we’re roleplayers and that’s just what you do. This time, it’s about elementals and the Elemental Plane.

The rule about elementals is that you do not talk about elementals. I mean, they’re trapped in the elemental plane. It’s actually somewhat strange that we have a character class entirely devoted to communing with and working with elementals because in their own way, elementals are Bad Guys. Way back in the day, before the titans, the elementals were the servants, lap dogs, and soldiers of the Old Gods. Old Gods are bad. They’re like… Well like the Aztec gods. Like Huitzilpochtli demanding hundreds of blood sacrifices to not destroy the world.

In any case, the titans arrive, lay out a picnic and sit around discussing how very fine this whole world would be if only those party pooper Old Gods would stuff it and let them enjoy their pimento loaf sandwiches. Well, like any good picnic nuisance, the Old Gods couldn’t just up and stop being annoying, so the Titans created the Elemental Plane, locked the elementals there, and then shoved the Old Gods down below the ground and figured they were done. At this point they start building things like dwarves and gnomes and Uldaman, Uldum, Uludar,…and a bunch of other things that begun with “Ul” too, I’m sure. Not very creative, were they? What this leaves us with, then, is a bunch of elementals from four opposing factions shoved together in one little prison. And this is where we come in. Read the rest of this entry ?


Aeodh mac Aodh

March 10, 2009

siege_engineA cheerful orange glow issued from the coals as a stocky dwarf pumped the bellows three more times and wiped her forehead on a rolled-up sleeve, grinning. Between the clanging of hammer on iron and the roaring of the wind over the top of the chimney, Aeodh and her father weren’t able to speak, but they did share their excitement in identical expressions of glee as the last piece of heavy-tank armor plating got its final shaping. Tomorrow, the piece would be heaved up against the side of the great war machine being built in their shop and bolted into place. Technically, there were still some minor things to clean up, aesthetic modifications to make, and the final check of all the fittings, but effectively this project was done.

Aeodh resumed pumping as part of the coal bed started to darken, and her mind began to wander. After the first four daughters who took up tailoring with his wife, Aodh Steamsmith had decided that his next child would be a son, one way or another. One more bouncing bundle of joy later and he had Aeodh, his new “son”, wrapped in a blue scrap of wool and handed around the tavern for toasts. It was only about five years ago that she’d really started helping her father in his siege vehicle workshop though, even if she’d been in here “helping” since she was a baby. Truth be told, her first steps were made from her mother’s skirt over to her Pa’s toolbox when Ma wasn’t looking. Her father was just fit to bust with pride when he saw that, and knew he finally had the heir to the family business he’d been hoping for. Read the rest of this entry ?


Is that a jingle in your pocket or are ya just happy to see me?

March 3, 2009

gold-coinsSo I had this weird bug a few days ago where I logged in and went to change servers and make a new character except that I got the message “You already have the maximum amount of characters allowed on this account.” This, in itself, isn’t that strange. Really, I’m a certifiable alt-aholic. Some little dwarf or tauren will magically appear in my head demanding that she be made NOW, and write her story. In any case, I had too many characters and went to do a general purge of those below level 10 on servers I’ll never go to again.

As I went through and deleted them, however… my character total didn’t go down. Oh no, it kept going up. To the point I had 60 some characters, including servers I know I’ve never played on (Read: PvP servers and me do NOT play nice).  If I clicked on the servers though, there was nothing in the character list. So… 7 characters server list, 0 within the server. After I restarted my computer and disabled my add-ons, all the “extras” had gone poof, I was down to 35 characters total, and I still can’t create new characters because I have the maximum allowed on my account.

I’ll tell you now, you will never have to create a character so desperately as when you are unable to do so. It chafes.

To occupy my time then, I’ve been going through the alts I do have and came across something rather strange. On Silver Hand I have a level 16 gnome mage, the only Alliance character I have on that server and only level 16. This is important. 16.

I logged on to see what she had and see if I should delete her when I happened to glance at her bags and see she’s carrying nearly 460 gold. Now, I don’t know about you, but upon joining a new server I can usually make a decent chunk of change from copper ore… this is ridiculous though. I don’t really remember what happened, but I think it had something to do with selling off Lovely Black Dresses last year Valentine’s. Crazy stuff, man.


Proof ^


Anyway, you have my apologies for a “filler” post, but I have to be going out of town to visit a family member whose health is failing. I’ll get back to some meatier stuff next week, promise.

-Da Barr