Posts Tagged ‘stats’


Advice to New (Druid) Healers

July 7, 2009

TreeSo, what happens to a bear when said bear begins running heroics and raids with two spectacular Prot warriors and a bunch of DPS? Yep. Said bear is stripped of all fur and mashed down until it fits inside a giant hollow log costume and you end up with a tree. It’s gotten to the point where I don’t even try to roll on feral gear anymore, I just take it if there’s not a Cat or rogue lying around.

Hello, my name is Mitawa and I… am a tree.

Apparently a rather good one. I’m not really sure how, but I’m apparently the go-to guy for new healers now. I wipe the meters with people better geared than me, and it’s a very strange feeling.

Now, I’ve found that once people get into the swing of healing they do allright, but the largest obstacle in the way is they just don’t know where to start. Therefore, I’m going to break it down into the five biggest things that new trees (or recommissioned bears) ought to know so they can feel confident enough to type, “Healer LFG hVH!”

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Gone Fishin’

June 23, 2009

FishingwhiteOne of my favorite proffessions in the game and something all my characters pick up is fishing. There’s just something soothing about popping on a playlist in iTunes and settling in for a good fish. Thus far, I’ve managed Old Crafty, a Giant Sewer Rat, and my Titanium Seal of Dalaran. If you seriously want to geek out though, you should try getting something like Fishing Buddy that will keep track of your catch rates. Then you can fish and fish and fish because every fish caught will make your data more accurate and…! Ahem. Back on subject.

The thing is though, there’s more to fishing than booze and vanity items! Fishing can be a serious asset to you and your guild, allow me to expand upon this, a fine subject.

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Is that a jingle in your pocket or are ya just happy to see me?

March 3, 2009

gold-coinsSo I had this weird bug a few days ago where I logged in and went to change servers and make a new character except that I got the message “You already have the maximum amount of characters allowed on this account.” This, in itself, isn’t that strange. Really, I’m a certifiable alt-aholic. Some little dwarf or tauren will magically appear in my head demanding that she be made NOW, and write her story. In any case, I had too many characters and went to do a general purge of those below level 10 on servers I’ll never go to again.

As I went through and deleted them, however… my character total didn’t go down. Oh no, it kept going up. To the point I had 60 some characters, including servers I know I’ve never played on (Read: PvP servers and me do NOT play nice).  If I clicked on the servers though, there was nothing in the character list. So… 7 characters server list, 0 within the server. After I restarted my computer and disabled my add-ons, all the “extras” had gone poof, I was down to 35 characters total, and I still can’t create new characters because I have the maximum allowed on my account.

I’ll tell you now, you will never have to create a character so desperately as when you are unable to do so. It chafes.

To occupy my time then, I’ve been going through the alts I do have and came across something rather strange. On Silver Hand I have a level 16 gnome mage, the only Alliance character I have on that server and only level 16. This is important. 16.

I logged on to see what she had and see if I should delete her when I happened to glance at her bags and see she’s carrying nearly 460 gold. Now, I don’t know about you, but upon joining a new server I can usually make a decent chunk of change from copper ore… this is ridiculous though. I don’t really remember what happened, but I think it had something to do with selling off Lovely Black Dresses last year Valentine’s. Crazy stuff, man.


Proof ^


Anyway, you have my apologies for a “filler” post, but I have to be going out of town to visit a family member whose health is failing. I’ll get back to some meatier stuff next week, promise.

-Da Barr


Stats for Offtanking

January 13, 2009
The Bear Talks

The Bear Talks

So I thought it was about time I actually got on subject a bit, so I’ll be talking about what I look for in gear kind of as a mirror to BBB’s first bear tank gear post for Wrath. But, as I pointed out, I do have slightly different priorities to consider.

In general, my preferences look like this.

First and most importantly, Agility is king. I weighted it with a full 100 because it’s a crazy, godly, super-multitasking, awesome, (Do I have to continue? I think you get the point, and I’d go on like this for awhile. It’s good.) uber stat. Agility gives you armor, and dodge, and crit, and if you’re specced for off-tank viability you’ve even got some healing spellpower added onto there. Agility is the best multi-tasking stat for druids the way Defense is for warriors and paladins. In fact, you’ll notice that in my filter I set agility to be almost 17 times more important than defense because, lets face it, unless they let me strap a shield onto my head or parry like all the wild bears, defense just doesn’t live up to it’s potential anymore.

Closely following agility is stamina; the stat most other bear druids put first, almost to the exclusion of any other stat. Really, if you believe everything you read, every socket on your body should have an epic +stamina gem in it, be damned your socket bonus or any chance that your healers might have mana at the end of the fight. Seriously though, stamina is important. It’s especially important now that they changed us from the tank with the least spike damage to potentially one of the worst. When they take your armor away and throw some Russian roulette stat like dodge in your face what do you do? That’s right, you say “Thank you sir, may I have another?” Because there really is nothing you can do about it. It’s Blizzard’s game. So when your dodge fails, you’ve got to have the stamina to eat those massive whacks like they’re high-quality steak. Stamina’s important, but it’s just not that important.

Hit rating and “expertise”, the new hit-rating type stat that they threw at us in BC (It’s like the offspring of hit rating the way resilience is the bastard child of defense…), are also top of the list in importance. If you can’t hit something, you’ll have a damned hard time building and taking aggro if your main tank goes down.

Next is armor, but that’s an obvious one. I’d put it higher, but they just don’t have gear with double it’s armor rating like the old heavy clefthoof set anymore, and they claim 3.0.8 will change the survival of the fittest talent so we won’t salivate over armor on trinkets and rings anymore either. We’ll see.

Dodge? I don’t like dodge rating, it seems like it take an absolutely ridiculous amount of “Dodge Rating” to get the same amount of dodge that the proper investiture in agility can get you, but both it and defense are, well, defensive so they make it on there next. Soon after are the combat damage stats- AP, FAP, and strength; then intellect. I include intellect because it’s damned hard to find on feral gear when it used to be the garnish on your staple stats. (Steak?  Garnish? Can’t keep off the food metaphors, can I? O.o)

Well, that about wraps it up for now. Mitawa’s about a level and a half from 80 still, and when I’ve got a better feel for top gear, I’ll probably post again, but that’s good for now. Stay tuned for a pre-tuesday gazetteer update where I’ll make a list of my favorite WoW machinima!